Why do you think Togainu is badly written ? I kinda agree though but i wanna see your reasoning </3
Replied on: May 22, 2025 at 10:01:43 AM
Hello Anon. It's been 5 days. Sorry for letting you wait this long! I was busy with IRL stuff. Employment is great.
So, why does Togainu suck ass in terms of writing? Well, before I'll go on a rant about it, I'm aware this was N+C's first game (I mean anyone could tell) and no matter how much I criticize this VN, it's still one of my favs. Even if it's crappy. Ok? Also, I think the writing isn't bad at all in Shiki's route. Not glaze, I'm gonna get into details. Stay with me now.
The original plot isn't so bad, at all actually. What bothered me were the routes and the romance that followed. I'll explain myself now.
Akira is introduced as the apathetic, nihilistic protagonist who has a hard time processing emotions, his own as well as those of others. But Akira’s personality may tend to fluctuate based on the route he’s in, shaped heavily by whichever love interest he’s paired with... which is inconsistent.
The game completely abandons Akira’s core character themes, despite how heavily they’re emphasized in the beginning. You’d expect a sense of consistency from a story that puts so much weight on those traits early on, but instead, it tosses them aside when they become inconvenient. The only route where his character 'growth' isn't terribly forced to fit a romantic narrative is in Shiki's, which I'll come back to later.
Basically, as the routes progress, Akira starts behaving in ways that contradict his foundation. He becomes emotional, vocal, and even oddly affectionate?, traits that feel like they were glued onto him to make the romances function. He shifts too easily, too *suddenly*, into someone he’s never been, and it breaks the sense of consistency.
The bigger issue is that his development is always framed around a relationship. He doesn’t find meaning or direction on his own, it’s always through someone else. Again, excluding Shiki's path!
I'll now explain my issue which each routes in order of how I completed them. I'll be excluding Arbitro's and the Executioners' since they're more like bad endings rather than actual routes. Also, this is about Lost Blood if you couldn't tell. I would've played True Blood but there's no English translation to be found and my Japanese levels aren't good enough to carry me throughout the entirety of that game.
I’m gonna be honest, Keisuke’s route wasn’t unbearable to play through. Sure, he was frustrating as fuck (it’s okay, Keisuke, I still love you...kind of), but the real issue lies in the writing. What rubbed me the wrong way was how HE was the one who made the choice to take the drugs, even though no one forced his hand because boohoo "Meh weak so meh deserve it
", and yet Akira somehow gets painted as the bad guy for not knowing how to handle it. Like, great. I thought Akira was his childhood best friend, not his fucking babysitter.
Then it made me wonder. Does Keisuke even actually love Akira? Because honestly, it reads less like love and more like projection. He clings to this idea of who Akira should be. What Keisuke loves isn’t Akira as a person; it’s his idealized version, something Keisuke can look up to. And when the real Akira doesn’t match up, he falls apart. I know some people may just brush it off as 'toxic yaoi', but that corny label doesn't make the writing better now does it?
And guess what. Akira gets to deal with Keisuke's angsty self and his character goes completely 180 for his baby boy. It reads more like wishful thinking than a believable conclusion. Instead of working through what should be a deeply fractured dynamic, the game just brushes past it all so it can slap a happy label on an ending that, by all logic, should’ve been tragic or at least complicated. And in doing so, it sacrifices both realism and the integrity of Akira’s character.
Can we also mention how Keisuke gets killed off in every other routes that aren't his? That's because he only turns into an inconvenience when it comes to romancing a different character and he'd become an obstacle for Akira if he was still alive. It's very noticeable in Nano's route. Just, whatever dude. Moving on.
Rin. Oh sweet little Rin? Probably the worst path in the entire game. Actually, it WAS the worst. Not just probably. I didn't hate Rin as a character, but I certainly hated his route. The fact that he was basically the shota of the game didn't bother me. Anything to make the fujos happy I guess. What bothered me however was, like, everything else.
Mind you, the name of the game is literally "Blood of the Reprimanded Dog". Blood. Okay. Now... where did the whole blood narrative go in Rin's route? That's right. It's nowhere to be found. And it's not something you can just skip through either. It's literally the core of the game. It's SO important. It was explored in all of the other routes. Why get rid of it here? Because it's inconvenient, and also because Rin is honestly a fucking random and had nothing to do with it. How cheap.
His character overall just pissed me off. There's nothing worth mentioning about his route other than the fact that it completely butchered Akira's character, turning him into this curious, empathetic guy who wishes to understand his loved ones. Akira topping him was the cherry on top. Like it couldn't get any more out of character.
There were a lot of unanswered questions left too. I have no clue if it was mentioned in any CD dramas since I only listened to Shiki's and Arbitro's.
How did he kill Shiki. Seriously. How. Where did Nano go? What happened? Why did it take 5 whole years? Why did Akira wait that long for a stranger????? Fuck off.
Motomi's turn... pppppssssfffh? Nothing to say honestly. I guess the game needed a DILF for equality. Can't just spoil the shotacons you know?
I mean, I found it funny how he basically pulled a Taku Slow Damage and went from "Akira is my son" to "Akira is a hot babe I wanna put my dick in" and everything happened in a church because hey God gets to watch. What a good christian. Crazy development too!
I just don't see why nor how this grown ass man would ever pop a boner around some kid who's old enough to be his son. Their chemistry felt more like a quiet comradeship or even a paternal vibe, but definitely not romantic tension. So when the route suddenly frames it as ouh love, it feels out of place. Like the game realized it needed to check the romance box but didn’t quite know how to get there with these two.
Shiki's turn. My only issue with his route is that it should've been slow burn given the context they were in, and Togainu is anything but slow, which is a shame. The writing here was actually consistent, it didn't toss away Akira's core themes but rather explored them and then developed his character individually without having to rely on the love interest only. Also sorry not sorry but their dynamic was just the most interesting to explore. I definitely recommend reading Funuke's ShikiAki Meta on AO3. It explains *everything* I just said, but better ( https://archiveofourown.org/works/56805328 ) !
Nano's turn. Yawn? I was disappointed, especially after playing Shiki's route. I expected the same level of quality. Maybe that's my bad. Humorous but I genuinely believe he was supposed to be the canon love interest and N+C just said fuck that and made it Shiki instead because of how bland that dude is. Wow. Which is, yet again, such a shame. He's such an important character, why make him uninteresting? Him and Akira together was full-blown awkward energy.
The whole thing they had wasn't deep. Wasn't romantic. It was just bleak, and not in a way that says anything meaningful.
Sorry Anon. I got tired near the end if you couldn't tell and I sincerely didn't feel like going into details. I'm not even gonna read back I do not care if I made any typos or mistakes. Had to abandon boyfie to type this all out.
If you yearn for details, then again, I recommend reading that meta I linked. I'm not fucking lazy shut up Thank you for asking though! ahahha... aha